ScoresIQ User Guide
A practical, step by step guide to using ScoresIQ. Find what you need for playing, for running a group, or for hosting the game at your venue or workplace.
New to ScoresIQ and just want the quick overview?Read How to Play
Player Guide
What ScoresIQ is
ScoresIQ is a social football prediction game you play with friends inside groups. You predict the score of upcoming matches, and you earn points based on how well you predict. Harder predictions are worth more, so every match stays interesting.
Signing in with Google
You sign in with your Google account. There is nothing to set up and no password to remember. After you sign in, you can create or join a group and start predicting.
Joining a group
You play inside groups. You can join a public group from the groups area, or join a private group using an invite link or an access code that the group admin shares with you. Some groups ask the admin to approve your request first.
Entering your match predictions
For each upcoming match, you predict the final score by choosing how many goals each team will score. Before you save, you can see how many points the prediction is worth, so you know when you are making a safe call or a bold one.
You can change your prediction as many times as you like until the match locks. Nothing is final until then.
Match lock and what you see after it
Each match locks shortly before kickoff. Once a match is locked, you can no longer add or change your prediction for that match.
After a match locks, you can see what everyone in the group predicted for that match. This is when comparing picks with friends becomes fun.
Before a match locks, your predictions stay private. Even the group admin cannot see other players' predictions before the match locks. The system does not allow it, so the game stays fair for everyone.
How scoring works
Points reward how difficult your prediction was, not just whether you were right. A bold, less likely prediction that lands is worth more than an easy one. Each prediction ends in one of three results:
- Exact Score: you predicted the final score exactly. This earns the most points.
- Right Outcome: you did not get the exact score, but you correctly called the winner or a draw.
- Wrong: the result did not match your prediction, so it earns no points.
Open the Breakdown for any match to see exactly how your points were worked out for that prediction.
Following matches live
While a match is being played, the Live Score keeps you up to date with what is happening on the pitch.
The Live Table shows how the group standings are shaping up in real time during matches, so you can watch your position move as goals go in.
The Leaderboard
The Leaderboard ranks everyone in the group by total points, and also shows how many predictions each player got correct. It updates automatically as matches are scored.
Member Picks and comparing with friends
After matches lock, Member Picks lets you choose another member and see the predictions they locked in. It is the easiest way to compare your calls with a friend and see who was braver.
Your statistics across ScoresIQ
Your performance shows up across a few places in the app rather than one single screen. Together they tell the full story:
- Total points: your running score on the group Leaderboard.
- Correct predictions: how many of your calls were right, shown on the Leaderboard.
- Exact Score hits: spot on score predictions, celebrated in your Achievements.
- Big Call: when you correctly call a tough result, such as an underdog win, it appears in Achievements.
- Rank movement: how your position changes over time, shown in your progress graph.
- Comparison to friends: Member Picks lets you see how your locked predictions stack up against other members.
Your progress graph
The progress graph shows how you are doing over the tournament. You can switch between two views and two measures:
- Daily view or Per match view: see your progress grouped by day, or step by step after each match.
- Points or Rank: follow your total points as they grow, or follow your position in the group.
Your points climb after matches are scored and after tournament questions are settled. Your rank can jump up or drop because everyone else is moving too. A single bold, difficult prediction that lands, or a question answer with a higher value, can move you several places at once.
Achievements
Achievements celebrate your standout predictions. You can earn:
- Exact Score: you predicted the final score exactly.
- Big Call: you correctly called a difficult result, such as an upset or a tough draw.
- Long Shot: you hit an exact score that looked very unlikely before the match.
Auto Picks
If you might forget to predict before a match locks, you can turn on Auto Picks yourself in the group's predictions area and choose a style you like. When it is on, ScoresIQ fills in only the predictions you are missing, shortly before those matches lock. It never changes a prediction you already made, so you stay in control.
Tournament Questions
Some groups add Tournament Questions on top of match predictions. These are bigger calls about the whole tournament. Examples include:
- Who will win the tournament
- Who will be the top scorer
- Whether a team advances to the next stage
- A custom question the group admin creates
Question point multiplier
A correct answer to a Tournament Question can be worth extra through a point multiplier. For example, if a correct answer is worth 10 points and the multiplier is 2, you receive 20 points. The multiplier makes the big questions count.
Group Admin Guide
Creating a group and choosing a tournament
When you create a group, you give it a name and choose which tournament it follows. The matches for that tournament then appear for everyone in the group to predict.
Public versus private groups
A public group can be discovered and joined from the public groups area. A private group is only reachable by people you share it with. Choose private for a closed circle of friends, colleagues or customers, and public when you want anyone to be able to find and join.
Join policy options
You decide how people get into your group:
- Open: anyone can join immediately.
- Approval required: people request to join and you approve them.
- Invite only: people can join only through an invite you send.
- Access code: people join by entering a code you share.
Sharing a link and inviting players
Share your group link or access code anywhere your players already are, such as a chat group or an email. You can also invite players directly. The easier it is to join, the more people will play.
Approving join requests
If your group requires approval, new requests wait for you to accept them. Review and approve the people you want, and they join right away.
Managing participants
From your group management view you can see who has joined and manage participants. Changes to group limits only affect future joins and never remove existing members.
Seeing who still needs to act
Your group management view gives you admin only signals so you can keep everyone engaged and see who is missing predictions:
- Need Attention: a quick summary of active members who still need to act.
- Missing: a breakdown of which matches and which tournament questions a member has not answered yet.
- Last Active: the last time a member opened the group.
- Next Deadline: when the next match locks, so you know how much time is left to nudge people.
These signals show you who has not predicted yet, never what anyone predicted. Even as the admin, you cannot see other players' predictions before a match locks. The system does not allow it, so the game stays fair.
Explaining the game to your players
Keep it simple when you introduce the game: predict the score of each match before it locks, harder predictions earn more points, and the Leaderboard shows who is ahead. Point new players to this guide if they want more detail.
Using Tournament Questions and multipliers
You can add Tournament Questions such as the tournament winner, the top scorer, whether a team advances, or a custom question of your own. You can give a question a point multiplier so a correct answer is worth more. For example, a 10 point answer with a multiplier of 2 is worth 20 points. Use multipliers to make the big moments matter.
Keeping the group active during a tournament
Remind players before deadlines, celebrate big calls and exact scores, and lean on the Live Table during matches. A few well timed nudges and a couple of Tournament Questions keep a group lively from the first match to the final.
Requiring a prediction code
You can require members to enter a short prediction code before they can submit picks. In your group settings, turn it on and choose how long each code is valid. Share the current code at your event. Members who enter it can predict only matches that start within that validity window. The code changes automatically when the window ends, so a new code is ready for your next session. Auto Pick is paused while a prediction code is active, so all picks in that period are made by hand.
Bars, restaurants and businesses guide
How your venue or workplace can use ScoresIQ
A bar, restaurant, workplace or community can run a friendly prediction competition around a tournament. It gives your guests, employees or members a shared reason to follow every match together, with no cost and nothing to install.
Opening a group for your people
Create one group for your guests, your employees or your community members. Everyone competes together on the same Leaderboard for the whole tournament.
Sharing a join link or access code
Invite people by sharing your group's join link or access code. You can put it wherever your audience already is, such as a staff chat, a customer newsletter or a printed note on the table.
Explaining the game in one minute
Tell people the simple version: predict the score of each match before it starts, harder predictions earn more points, and see who tops the Leaderboard. That is enough for anyone to start playing.
Using the Live Table during matches
Put the Live Table on a screen during matches so guests can watch the standings shift in real time as goals go in. It turns every goal into a talking point and keeps people in their seats.
Using Tournament Questions for engagement
Add Tournament Questions like the tournament winner or the top scorer to spark debate beyond a single match. A point multiplier on a key question keeps the competition open right to the end.
Keeping people engaged across many matches
Because harder predictions are worth more, the competition stays open over the whole tournament, not just the early matches. Remind people before deadlines and celebrate standout calls to keep them coming back.
Prediction code for events and venues
If you want prediction entry to feel tied to a specific session, enable the prediction code feature in your group settings. The app shows you a short code that is valid for a time window you choose. Display it on a screen or share it verbally at the start of your event. Only participants who enter the code can submit predictions, and only for matches that start within that window. There is no GPS, QR code, or location check. It is a simple way to keep participation focused on the people who are actually at the event. Great for watch parties, pub evenings, and company match days.
Safe play for your venue
ScoresIQ is a social football prediction game. There is no real money, no wagering and no cash prizes. It is a fun, safe way to drive engagement without any gambling.
Safe play
- ScoresIQ is a social football prediction game.
- There is no real money involved.
- There is no wagering.
- There are no cash prizes.
- We do not sell betting services.
- Odds are used only to measure how difficult a prediction is and how many points it is worth, never to place bets.
Frequently asked questions
Do I need to download an app?
No. ScoresIQ runs in your browser. Sign in with Google and you are ready to play.
How do I join a group?
Join a public group from the groups area, or use an invite link or access code from a group admin. Some groups approve new members first.
When do my predictions lock?
Each match locks shortly before kickoff. You can edit your prediction freely until then, but not after.
Can the group admin see my prediction before a match?
No. Before a match locks, no one can see your prediction, not even the group admin. The system does not allow it, so the game stays fair. After lock, everyone in the group can see each other's predictions.
Why do harder predictions earn more points?
Points reward difficulty. A bold prediction that is less likely to happen is worth more than a safe one, so every match keeps mattering and a comeback is always possible.
What are Tournament Questions and multipliers?
Some groups add bigger questions about the whole tournament, such as the winner or the top scorer. A correct answer can carry a point multiplier. For example, a 10 point answer with a multiplier of 2 is worth 20 points.
Is ScoresIQ gambling?
No. ScoresIQ is a social football prediction game with no real money, no wagering, no cash prizes and no betting services. Odds are used only to measure prediction difficulty and scoring.
What is Auto Picks?
Auto Picks is an option you can turn on yourself so ScoresIQ fills in only the predictions you are missing before a match locks, in a style you choose. It never changes a prediction you already made.
What is a prediction code and who needs it?
A prediction code is an optional feature that group admins can enable. When active, members must enter a short code before they can submit predictions for the current session. The code is valid for a time window the admin sets, and only matches that start within that window are open for entry. Admins at restaurants, bars, watch parties and company events use it to keep participation focused on the current gathering. There is no location tracking, GPS, or QR code involved.
How knockout matches are scored
You are predicting the ScoresIQ scoring result. For knockout matches, that means the result after 120 minutes, without penalties.
- ScoresIQ uses the result after 120 minutes, so extra time counts.
- If a team wins during extra time, that team is the winning outcome.
- If the match is still tied after 120 minutes and goes to penalties, ScoresIQ treats the match as a draw.
- Penalty shootout goals and the penalty shootout winner do not count for the outcome or the exact score.
Examples
Home win in extra time
After 90 minutes: Netherlands 1, Japan 1.
After 120 minutes: Netherlands 2, Japan 1.
ScoresIQ outcome: home win. ScoresIQ exact score: 2:1.
A player who picked 2:1 Netherlands can receive Exact Score. A player who picked 1:1 does not receive draw points, because the match was decided in extra time.
Away win in extra time
After 90 minutes: Netherlands 0, Japan 0.
After 120 minutes: Netherlands 0, Japan 1.
ScoresIQ outcome: away win. ScoresIQ exact score: 0:1.
A player who picked 0:1 Japan can receive Exact Score. A player who picked 0:0 does not receive draw points, because Japan won in extra time.
Draw after 120 minutes, then penalties
After 90 minutes: Netherlands 1, Japan 1.
After 120 minutes: Netherlands 1, Japan 1.
Penalty shootout: Japan wins.
ScoresIQ outcome: draw. ScoresIQ exact score: 1:1.
A player who picked 1:1 can receive Exact Score. A player who picked a Japan win does not receive outcome points, because penalties do not count for ScoresIQ scoring.
Want the short introduction to the game instead?Read How to Play